Most touch events arent working in build

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Most touch events arent working in build

Postby kaltemrix » Mon Sep 11, 2017 9:31 am

Hi, unfortunately im having another issue, this time,

When i build the project, TouchScript recognizes the touches, which is displayed with the Cursors Prefab, however 4 of the 5 buttons (Not UI, Gameobjects with Tap Events) don't work. They work fine in the editor with both touches and clicking, however in the build neither Clicking or Tapping works. Has anyone else had this issue?
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Re: Most touch events arent working in build

Postby valyard » Mon Sep 11, 2017 10:20 am

Hm. What platform are you publishing to? Do the example scenes work? Do you have a StandaloneInputModule on EventSystem (which you should not)?
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Re: Most touch events arent working in build

Postby kaltemrix » Tue Sep 12, 2017 1:52 am

Im publishing to Windows. The Examples all work and i do not have a StandaloneInputModule on my EventSystem.
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Re: Most touch events arent working in build

Postby valyard » Tue Sep 12, 2017 2:52 pm

No idea o.O
If example scenes work, it means that the system is capable of receiving touch input.
You must have set up something wrong... which you'd see in the editor.
Do you have any errors in the log file of the app?
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Re: Most touch events arent working in build

Postby kaltemrix » Wed Sep 13, 2017 1:42 am

Hi,
Loaded up the project this morning, made a build and they work now. I have literally change nothing. I'm so confused haha.
Thanks for the help though :)
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