[HELP NEEDED] Windows 7/8/10 test.

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[HELP NEEDED] Windows 7/8/10 test.

Postby valyard » Sat Aug 06, 2016 7:33 am

Hello fellow TouchScript users.
I really need to close this issue with Windows projects crashing on exit: https://github.com/TouchScript/TouchScript/issues/200.
I made a fix moving touch handling routines to a native library but since then didn't have enough people to test.

So, if you have a windows machine, can you please:
  1. Download this project: https://dl.dropboxusercontent.com/u/360 ... s.Test.zip
  2. Make a build on Windows.
  3. Run it and close.
Does touch work? Does the build crash? Do you see any crash log folders appearing?

Thank you.

P.S. Turns out that the new DLL approach requires http://download.microsoft.com/download/ ... st.x64.exe
Otherwise your app will not start.
valyard
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby Ciberus » Sat Aug 06, 2016 9:24 am

OS: Windows 10
Unity ver: 5.3.4f1

Touch works
Build don't crash
Crash log folders not appearing

Спасибо за TouchScript:D
Ciberus
 
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby nmax » Sat Aug 06, 2016 10:45 am

OS: Windows 7
Unity ver: 5.3.4f1

Working fine
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby snlehton » Sat Aug 06, 2016 8:06 pm

Unity 5.3.4f1 (made x86 build)
Windows 10

Worked as expected. No crashes, nothing unexpected in the log. Used mouse to test (no touchscreen here).

Needed to close it by using Alt+F4, was that the intended way?
snlehton
 
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby thijsvn » Mon Aug 08, 2016 12:22 pm

Unity 5.4.0f3
x86 & x64 Builds. (ran fullscreen 1920x1080)
Windows 10 Home (up-to-date)
Iiyama Touchscreen.

I've modified the Taps scene to also contain a cube
with the exact same script as the original thread.

Exits without any hiccups or error logs.

Cheers,
Thijs
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby joao.morais » Tue Aug 09, 2016 3:47 pm

OS: Windows 10
Unity version: 5.3.5f1
Build: x86 (32bit)
Resolution: 1920x1080 fullscreen
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: ATI Radeon HD 4800 Series (ID=0x9440)
Vendor: ATI
VRAM: 1017 MB

Everything worked fine. No errors, no crashes, no crash log folders appearing.

Cheers!
joao.morais
 
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby jorrit5477 » Mon Aug 29, 2016 10:31 pm

OS: Windows 10
Unity: 5.4.0f3
Builds: x86 & x86_64
Resolution: 1920x1080 Fullscreen

No crashes, everything as expected
jorrit5477
 
Posts: 8
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby sergi » Fri Sep 16, 2016 1:56 pm

:(
Build On
Windows 7 64b
Unity 5.2.3 f1

Build to:
x86
x86_64

Both versión run on:
Windows 7 pro 64b, Windows 10 pro 64b.
PQLabs TouchFrame
No crash BUT not detect touch.

Same error on Debug.log on 32 and 36bits.
Code: Select all
DllNotFoundException: C:/Digalix/Desarrollo/x64_Data/Plugins/WindowsTouch.dll
  at (wrapper managed-to-native) TouchScript.InputSources.InputHandlers.WindowsTouchHandler:SetScreenParams (int,int,single,single,single,single)
  at TouchScript.InputSources.InputHandlers.WindowsTouchHandler.initScaling () [0x00000] in <filename unknown>:0
  at TouchScript.InputSources.InputHandlers.WindowsTouchHandler..ctor (TouchScript.Tags tags, System.Func`4 beginTouch, System.Action`2 moveTouch, System.Action`1 endTouch, System.Action`1 cancelTouch) [0x00000] in <filename unknown>:0
  at TouchScript.InputSources.InputHandlers.Windows7TouchHandler..ctor (TouchScript.Tags tags, System.Func`4 beginTouch, System.Action`2 moveTouch, System.Action`1 endTouch, System.Action`1 cancelTouch) [0x00000] in <filename unknown>:0
  at TouchScript.InputSources.StandardInput.enableWindows7Touch () [0x00000] in <filename unknown>:0
  at TouchScript.InputSources.StandardInput.OnEnable () [0x00000] in <filename unknown>:0 
(Filename:  Line: -1)
sergi
 
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby valyard » Mon Sep 19, 2016 8:56 am

@sergi: can you check if you have WindowsTouch.dll at x64_Data/Plugins/? If not just copy it from Assets folder. This error says that the DLL is not there (or of wrong bitness).
valyard
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Re: [HELP NEEDED] Windows 7/8/10 test.

Postby sergi » Mon Sep 19, 2016 10:52 am

valyard wrote:@sergi: can you check if you have WindowsTouch.dll at x64_Data/Plugins/? If not just copy it from Assets folder. This error says that the DLL is not there (or of wrong bitness).


@valyard: Yes, Dll is on two builds.
sergi
 
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