Camera Controller

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Camera Controller

Postby vaibhavx » Wed Jun 14, 2017 5:57 am

I want to use the Camera Controller touch script to point to the object at all times during rotation. Moreover, I want to clamp the rotation between certain values. How should I modify the file ?
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Re: Camera Controller

Postby valyard » Wed Jun 14, 2017 1:11 pm

Write a script which uses Transform.LookAt (https://docs.unity3d.com/ScriptReferenc ... ookAt.html) to look at the target object.
The same script can check the values you need. This code doesn't have to be inside Transformer component, but it might be better to duplicate this component and add the functionality to it.
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